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Pathfinder Second Edition

Compendium

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Rust Monster

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Found in lost dungeons, deep caves, and abandoned mines, rust monsters are a bane to any adventurers who rely on armor, Weapons, or other metal items. These strange-looking creatures grow to about 5 feet long, with four insectile legs and a long tail ending in a four-pronged appendage resembling a tiny windmill. However, it is the rust monster’s feathery antennae that strike fear in the hearts of battle-hardened warriors, for a single touch from even just one antenna can reduce an adventurer’s most valuable tools to a useless pile of rust.

Rust monsters aren’t inherently aggressive creatures, but they’re voracious oxidivores, meaning they consume the rust created by their antennae. The creatures savagely Attack anything that gets between them and a possible meal, and they relentlessly pursue any source of metal. A Rust Monster can be distracted by a single metal-rich item, but they are often encountered in groups of three or more, sharply raising the cost of escape.

Rust monsters are a terrible scourge in mining communities. If a group of rust monsters discovers rich veins of ore, they can multiply quickly. By weakening tunnels, Attacking workers, and consuming the source of the miners’ livelihood, these aberrations have created many mountainside ghost towns.

Attributes

alignment
N
armor_class
19
athletics
7
athletics_notes
+13 to Disarm a metal item
charisma_modifier
0
constitution_modifier
1
description
Found in lost dungeons, deep caves, and abandoned mines, rust monsters are a bane to any adventurers who rely on armor, weapons, or other metal items. These strange-looking creatures grow to about 5 feet long, with four insectile legs and a long tail ending in a four-pronged appendage resembling a tiny windmill. However, it is the rust monster’s feathery antennae that strike fear in the hearts of battle-hardened warriors, for a single touch from even just one antenna can reduce an adventurer’s most valuable tools to a useless pile of rust. Rust monsters aren’t inherently aggressive creatures, but they’re voracious oxidivores, meaning they consume the rust created by their antennae. The creatures savagely attack anything that gets between them and a possible meal, and they relentlessly pursue any source of metal. A rust monster can be distracted by a single metal-rich item, but they are often encountered in groups of three or more, sharply raising the cost of escape. Rust monsters are a terrible scourge in mining communities. If a group of rust monsters discovers rich veins of ore, they can multiply quickly. By weakening tunnels, attacking workers, and consuming the source of the miners’ livelihood, these aberrations have created many mountainside ghost towns. Feared and Loathed Very few monsters are as hated by seasoned adventurers as rust monsters, for these creatures are not content to merely kill those who intrude upon their lairs—they eat their hard-won weapons and armor! Many innovative dungeon-dwelling creatures have seized upon this fact, and those that can’t arrange for a rust monster guardian to scare adventurers away leave rusted bits of armor with curious markings strewn about, hoping that the mere sight of potential rust monster activity is enough to turn back would-be troublemakers.
dexterity_modifier
3
hit_points_max
40
intelligence_modifier
-4
level
3
npc_type
Creature
perception
8
saving_throws_fortitude
8
saving_throws_reflex
10
saving_throws_will
6
senses
darkvision, metal scent 30 feet
size
Medium
speed
35
speed_notes
climb 10 feet
strength_modifier
0
traits
Aberration
wisdom_modifier
1
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